- A3 ingress
- Conte pencils. White, Burnt Sienna 62 p, and Umber 79 b.
I chose this view to develop from the sketches as it had a fair amount of buildings in it as well as an expanse of water to get to grips with. Also I like the composition with the sky mirroring the shape of the water and the buildings enlarging horizontally towards the edges from a Vanishing point around the centre. Below I take a personal critic of the drawing so I start recognising what I like and what can be improved when I am drawing. By writing down in this way if I don’t remember I can look back. Hopefully this method will help me improve.
- It was a good exercise to get to grips with tone.
- The perspective is passable as are the proportions.
- I am please with my selections and the bits I have chosen to leave out.
- I was conscious of arial perspective which I think I have got to work in this drawing. The far distant buildings such as the church spire could have been fainter still or a little white on top to suggest mist.
- The trees on the left. (Four in a row) work better that the saplings on the right which I attempted first. The left hand trees have a sense of form in the trucks. I deliberately fade out the twigs more the further from the trunk they got using lighter pressure and a sharp point. I also lightly smudges so of the very end twigs to soften. Lately I have become a bit of a tree spotter! Spending a fair bit of time staring at them. I have noticed that at the ends you don’t really see the individual twigs but a smudge of an in between colour and value of the sky and twigs. Looking at some paintings of trees I am now noticing some painters emulate this perfectly. Again a reminder to draw what I see not what I know.
- The waters ok. I think you can tell its water. The elliptical waves expanding from the for most duck are two circular. they should be squashed more horizontally.
- It is to faint. Like an under drawing and there for looks unfinished. The camera has actually improved the image as it has increased the contrast. The real thing is a bit more wishy washy.
- Way to much under colour showing (the papers). Again making it look unfinished. I tried to use the paper tone as a mid value. The Umber for dark and both light burnt sienna and white for high lights. I have seen this method use to get uber 3D looking effects. Yet my attempt at form is looking sadly flat. Maybe I should have worked it some more? Maybe using a black for the darkest darks would help?
- I whimped out on putting in the balconies due to time ad under the excuse of simplification. In truth I was worried the angles would be off and through the drawing.
- The windows far left are out of kilter vertically. Oops!
- I think Perhaps the tooth of the ingress paper that works so nicely with soft pastels in really a bit ruff for conte pencil. I used a paper stump to work the sediment into the groves but as I did this it also faded out the pigment. Maybe a smother surface would be more pleasing to work with when using conte pencils.
- The ducks probably don’t stand out enough and at first might not be recognisable. I’m happy with there shapes. Again I think a spot of black could have helped here.